Munky is delighted to host a workshop evening with legendary SideFX guru Jeff Wagner discussing Ocean FX And FLIP Fluids in the latest release, Houdini12.5
Houdini 12.5 has new whitewater and spray solvers along with new tools to help set up fluid simulations for anything from water to lava. There is also the new OceanFX tools for simulating large ocean water from calm to stormy. The Ocean FX Wave Tank tool lets you simulate a FLIP fluid simulation driven by an animated ocean surface.
This class will cover generating ocean water, fast moving water, fluid tanks and the new Ocean FX tools for those users who are either familiar with Houdini’s interface or experienced Maya Artists. You are welcome to bring laptops and play along but not essential!
Doors open at 6:30pm for registration. Jeff will start the talk at 7pm sharp and talk for approximately 2 hours after which there will be some refreshments and a chance for a chat.
Jeff Wagner, Senior Technology Consultant, Side Effects Software
Jeff Wagner, otherwise known as “Old School,” has been with Side Effects for two decades and worked with Houdini artists throughout the world. He has a strong understanding of how CG pipelines work and how Houdini can be used to make your pipeline run smoother. You can find him on the Houdini forum where he joins in discussions and further promotes Houdini.
Established in 1987, Side Effects Software is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. Houdini is used by numerous leading digital content creation facilities including: Blizzard Entertainment, Blue Sky Studios, Double Negative, DreamWorks Animation, Electronic Arts, Framestore, Guerrilla Games, Pixar Animation Studios, and Sony Pictures Imageworks.
Bookings are closed for this event.